Wing Raid Backside Quick Game Routes - Help!

I need help. I am putting together a Wing Raid offense for a customer so they can run their Wing T run plays while running our Ai Raid Concepts. Since Air Raid concepts are typically run out of spread, we can run slants or sticks backside for pre-snap GIFTs but with the wing formation backside, this doesn't really work... what is the best way to attack this in your opinion?

  • Bubble screen
  • Fade out
  • Double outs
  • Out corner
  • Verts

Let me know what you think in the comments below please!

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4 comments

RUN THE WHIP WITH THE Y AND A POST WITH THE OUTSIDE RECEIVER.

Kevin Thompson

You could motion 4 to the left and run Roger and Larry out of Ace left once the motion is set. The point of Wing T is motions and deceptions.

As for passing that’s the issue is the way it limits what you can do. I’d just move players around and use motions to get numbers and disguise my pass plays.

Jason A

Post by 3, Dig by Y or Levels concept-Y with the Dig & 3 with spray release spot route@ 5yds deep and 3yds outside original alignment. Where he would have ended up from a spread alignment.

Marcus

I’ve typically used shoot and hitch/stick, or post wheel. Just depends on WB arm strength, as that post wheel gets deep

Josh

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